My first video game dev project
Using Godot to make a basic platformer
After reading The Pragmatic Programmer, I was inspired to try to write some code outside of my normal realm of comfort (front end web apps). Being a gamer, like many many fellow programmers, I decided to try out some game development for the first time using the popular open source Godot engine.
It was so fun! 🎈
A few of my key reflections and learnings were:
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Game development uses a lot more math than I am used to (gravity, movement, camera being a few of the big elements in question)
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Drawing pixel art and animations is very rewarding, even if they aren't that good 🤣. Here are a couple of sheets I made using Aseprite, with the anime Hellsing being the main inspiration.
- Godot is super cool. I was able to quickly pickup it's built in GDScript language and make a working game in honestly a very short amount of time (especially for a noob).
I have some ideas around the next game I want to make, but for now, I'll be focusing on a different upcoming project for 2024.